Mobile Legends Granger guide

akseswarganet – Mobile Legends Granger guide

A bard and demon hunter wrapped in one, Mobile Legends: Bang Bang marksman Granger wanders the Land of Dawn with a violin that is as deadly as it is musical.

In this ONE Esports guide, we dive deeper into his abilities, strategies, and the best build to maximize his potential.

Granger’s skills in Mobile Legends

In team fights, try to get at least an assist on kills. Each takedown not only benefits the team but also increases your Demonic Energy for extended engagements.Prioritize farming minions and creeps early to permanently boost Granger’s Demonic Energy cap, increasing his potential for sustained attacks in the late game.

This passive makes Granger more powerful the more he farms, so constant takedowns are essential to scale up his damage output.

First Skill – Rhapsody

Granger rapidly fires several shots with his Gun, with each shot dealing Physical Damage and consuming Gun Energy. The last bullet is guaranteed to Crit. Each bullet deals an additional damage to creeps and minions. While firing, Granger’s Movement Speed is increased. Granger stops firing when he runs out Energy, or when the skill is cast again. Rhapsody has a brief cooldown and can be cast once his Gun Energy is over a certain number.

Combine with Rondo to reposition yourself and maintain pressure. If Rhapsody is missing its target, stop the skill or use your Ultimate to save energy.

Second Skill – Rondo

Granger uses his Demon Hunter agility to dash in the target direction, instantly restoring Energy for his Gun. Rondo can be cast while channeling Rhapsody. Each time Rhapsody hits an enemy, Rondo’s Cooldown is reduced.

In team fights, if enemies approach too close, Rondo helps you create distance, allowing you to resume firing safely from afar.

Use Rondo as a repositioning tool to dodge enemy skill shots and to refill Demonic Energy.

This dash allows you to stay mobile and adjust your positioning, making it harder for enemies to land their attacks.

Use Rondo alongside Rhapsody to consistently reposition and make your attacks harder to dodge.

Use this skill continuously as it provides sustained damage and has a low cooldown. However, keep an eye on your Demonic Energy level to ensure you don’t run out mid-attack.

The final bullet will always crit, making it crucial for finishing off low-health enemies.

During the laning phase, frequently use Rhapsody to poke enemies, but when your Demonic Energy is low, replenish it with your second Skill, Rondo, and resume attacking. The crit on the last bullet is a good way to harass enemy heroes at a distance without committing fully.

Ultimate – Death Sonata

Granger fires his Cannon in the target direction, dealing Physical Damage to the first enemy hero hit and other targets in the blast radius. Targets hit will be slowed and revealed for a brief duration. Granger can roll in the Joystick’s direction after each shot. Death Sonata can be cast while firing Rhapsody. Death Sonata has a brief cooldown and consumes Granger’s Cannon Energy per shot.

In team fights, start with Death Sonata to poke enemies and then switch to Rhapsody for sustained damage. After each shot, use the dash to adjust positioning and stay out of harm’s way. Use Death Sonata again if Rhapsody is on cooldown to finish off stragglers or apply pressure.

This is a skill shot, so it will take time to master. It is better to cast it manually so that you get a better sense of its range and damage effects.

With its short cooldown, Granger’s Ultimate can now be used multiple times in a fight, consuming Demonic Energy instead of requiring a full charge.

The skill is best used from a distance to deal AoE damage and slow down enemies, keeping you safe while dishing out high damage.

Granger guide

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